Description
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected