Description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected
References
- http://www.osvdb.org/48291 ↗
- http://www.securityfocus.com/archive/1/496297/100/0/threaded ↗
- http://www.securityfocus.com/bid/31141 ↗
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.html ↗
- http://www.osvdb.org/48290 ↗
- http://secunia.com/advisories/31854 ↗
- http://aluigi.altervista.org/adv/unrealcfs-adv.txt ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45088 ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45089 ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45090 ↗