Description
Buffer overflow in Freeciv 2.1.0-beta1 and earlier, and SVN 15 Jul 2006 and earlier, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a (1) negative chunk_length or a (2) large chunk->offset value in a PACKET_PLAYER_ATTRIBUTE_CHUNK packet in the generic_handle_player_attribute_chunk function in common/packets.c, and (3) a large packet->length value in the handle_unit_orders function in server/unithand.c.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected
References
- http://www.vupen.com/english/advisories/2006/2942 ↗
- http://aluigi.altervista.org/adv/freecivx-adv.txt ↗
- http://secunia.com/advisories/21254 ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/27955 ↗
- http://secunia.com/advisories/21352 ↗
- http://www.securityfocus.com/archive/1/441042/100/0/threaded ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/27956 ↗
- http://www.securityfocus.com/bid/19117 ↗
- http://www.debian.org/security/2006/dsa-1142 ↗
- http://www.mandriva.com/security/advisories?name=MDKSA-2006:135 ↗
- http://securityreason.com/securityalert/1296 ↗
- http://secunia.com/advisories/21171 ↗