Description
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected
References
- http://www.securityfocus.com/archive/1/433349/100/0/threaded ↗
- http://secunia.com/advisories/19984 ↗
- http://www.vupen.com/english/advisories/2006/1676 ↗
- http://www.securityfocus.com/bid/17857 ↗
- http://www.gentoo.org/security/en/glsa/glsa-200605-12.xml ↗
- http://secunia.com/advisories/20065 ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/26264 ↗
- https://www.exploit-db.com/exploits/1750 ↗
- http://www.osvdb.org/25279 ↗