Description
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected
References
- http://www.osvdb.org/20468 ↗
- http://aluigi.altervista.org/adv/scorchbugs-adv.txt ↗
- http://www.securityfocus.com/bid/15292 ↗
- http://www.gentoo.org/security/en/glsa/glsa-200511-12.xml ↗
- http://secunia.com/advisories/17423 ↗
- http://www.vupen.com/english/advisories/2005/2288 ↗
- http://www.osvdb.org/20469 ↗
- http://marc.info/?l=full-disclosure&m=113095941031946&w=2 ↗