Description
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header.
Affected products
Version statuses are supplied by the assigning organization. Consult the original record for detailed ranges and platform conditions.
n/a n/a
n/aaffected
References
- http://www.service.real.com/realplayer/security/03162006_player/en/ ↗
- http://secunia.com/advisories/19358 ↗
- https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A11444 ↗
- http://www.novell.com/linux/security/advisories/2006_18_realplayer.html ↗
- http://www.vupen.com/english/advisories/2006/1057 ↗
- http://securitytracker.com/id?1015808 ↗
- http://www.redhat.com/support/errata/RHSA-2005-788.html ↗
- https://exchange.xforce.ibmcloud.com/vulnerabilities/25409 ↗
- http://secunia.com/advisories/19365 ↗
- http://www.securityfocus.com/bid/17202 ↗
- http://www.kb.cert.org/vuls/id/172489 ↗
- http://www.redhat.com/support/errata/RHSA-2005-762.html ↗